You must enable Display Raw Framebuffer to work.Works on phones! Extreme flickering.Īudio seems to work in the menus (click sound when moving selection)
Gets into the menu but black screens when running a game. This revision so if we get this to works we can get some playable Mario 64 runs at 60fps on the original PSP using You must have the Atari ST bios named TOS.ROM into the CaSTaway directoryīoots up but gives an error saying the PSP firmware is too old. Super Mario 64 runs at about 30fps with many graphical errorsĭownload: click here "Dynamic Recompilation" must be disabled within the emulator or PPSSPP will crash. This older version of Daedalus allows the firmware check to be skipped so weĬan load into the menu and boot roms, however it is a lot slower than the latest revision and Note : With this version you must rename the kickstart rom to Kick.ROM and place it in PSPUAE Folder.You must extract both Folders into memstick/PSP/GAME
** No Games or Kickstart(bios) Included ** I have converted an older version of PSPUAE 0.4 it's more playable and works on phones!.
Note2 : You must have a kickstart rom named kick13 into KICKS folder Notes : Press V when kickstart appears for emulator menu it will display a xmas pic,enable framebuffer to see the menu
,framebuffer issues like you must change constantly between buffered rendering and raw framebuffer to get a picture.in game micro stuttering but with full speed PSPUAE v0.62 Christmas Edition - Amiga 500Īmiga 500 emulator with PSPUAE v0.62 Christmas Edition this version was the only one that worked but not without problems Note : You have to provide the neocd.bin (Bios) and drop it to the neogeo cd main directory Tested with 3 Count Bout.Almost full speed(depends with effects) some slowdowns to 45fps but fully playable!Works on phones but is a bit slow(10-15 vps ingame) I also used stretch to display and i disabled raw framebuffer after game boot.Fast memory disabled on start Here's an audio bug in emulator and i think the true drive emulation > off option doesn't actually workįramebuffer issues again mostly on select game menu,do the buffered rendering+raw framebuffer trick. *You have to provide the atari lynx boot img named LYNXBOOT.img and drop it to handyPSP main directoryĪ bit better than handyPSP no buggy sound on menu.Need buffered rendering switch between game and menu You can turn music off with V in-game and go to menu with LR(QW) pressed The buggy sound will follow when return)if it happens then run the game again,it should go away. Note : I tried all hugo versions and i couldn't make them work on android.The latest versions needs raw framebuffer and the older ones freezing emulator on main menuīuggy sound on menu but when you load a game it goes away(it comes back when open the menu and maybe Plays games at 60fps, audio works but its very buggy. Plays games at 60fps, no reported issues. Plays games at 60fps, Audio works (sound terrible though), extreme flickering. Plays games at 60fps, has flickering in the menus. Plays games at 60fps, has static distortion in the menus. Masterboy 2.10 - Mastersystem - Game Gear & GBC Emulators "Display Raw frame buffer" MUST be enabled for this emulator to work.Works on phones Plays games at 60fps with full working audio. Very glitchy menus but once a game is booted it is fine (runs games at 60fps on a 2009 iMac and Xperia Play phone) Plays games at 60fps with full working audio, some menu flickering but gameplay is flawless.Įnable screen stretching in gpsp's options to get gameplay to fill the entire PPSSPP window Note 2 : Place all Emulators in memstick/PSP/GAME Directory Turn it off after launching a rom or the game will black screenĪlso disable fast mem in PPSSPP, it doesnt play nice with the emulators. Note: Enabling "Display Raw Frame Buffer" fixes menu flickering menu issues. Spreadsheet with Emulators by BubblegumBalloon Thanks to sfageas for testing and giving feedback on a lot of the emulators posted below!
Tested on Windows 7 & Android using the latest commit on: